{"product_id":"tactical-guns-by-boom","title":"Tactical Guns by BOOM","description":"\u003cp\u003e\u003cstrong\u003eTactical Guns by BOOM\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eWhen a script calls for a detective’s sidearm, a squad’s service rifle, or the gun a criminal actually carries, most libraries hand you gunfire sorted by caliber, with no sense of who would use it or why. TACTICAL GUNS starts from a different premise: every one of its 25 weapons is carried by police, issued to armies, or used by criminals. One purchase covers a police procedural, a military scene, and a criminal underworld sequence, each one built from the actual weapons those characters would carry, with matched handling recorded for almost every one.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eCARRIED. ISSUED. STOLEN.\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eEvery weapon in TACTICAL GUNS is one carried by police, issued to armies, or used by criminals. That’s the reason each weapon made the list, not caliber or category alone.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eMATCHED HANDLING, WEAPON BY WEAPON\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eAlmost every weapon ships with its own recorded handling: grab, mag change, safety, reload. That’s the sound before the shot, the detail that makes a character read as competent, or desperate, before they ever fire.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eTWENTY-EIGHT CHANNELS, MULTIPLE DISTANCES\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eEvery shot is captured across up to 28 channels, from point-blank out to 100 meters, delivered across eight named perspectives. Cut between an interior take and a rooftop vantage point using material actually recorded for that perspective.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eBUILT FOR ANY PRODUCTION PIPELINE\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp\u003eUCS-tagged metadata keeps every weapon and fire mode addressable across DAWs, video editors, and game engines alike. For tactical and law-enforcement titles specifically, individual shots stay triggerable for event-driven, physics-based systems.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eFeatures:\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e19.18 GB\u003c\/li\u003e\n\u003cli\u003e1 258 files and 9 225 sound effects\u003c\/li\u003e\n\u003cli\u003eHigh definition 24 bit 96 kHz stereo recordings\u003c\/li\u003e\n\u003cli\u003eAll sounds embedded with extensive metadata\u003c\/li\u003e\n\u003cli\u003eAvailable as a digital download\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"Sound-Ideas.com","offers":[{"title":"Download - 24\/96 kHz","offer_id":47606796779554,"sku":null,"price":269.0,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0788\/6425\/2962\/files\/Tactical-Guns-Bundle-a-Sound-Effects-BOOM-Library.png?v=1789505097","url":"https:\/\/sound-ideas.com\/products\/tactical-guns-by-boom","provider":"Sound-Ideas.com","version":"1.0","type":"link"}